1.10.6


What's new?

I've added saving and loading to the game, it saves in which room you are when exiting and health and mana is not refreshing anymore if you change rooms, some rooms won't save your position for development issues.                                                                                                    NOTE: The rooms position to the world will change on the Pre-Alpha and I'll reset the save_files on the 2.0 release. Quests progress isn't saved yet comes on the next update because I'm going to change a few things how it reads the text.

You can now do walljumps, also the test level has been updated to play around with the walljump.

There is one easter egg added to the game it is unfinished but Dm me on Discord if you have found it.

What comes next?

Well the last updates have been mostly about adding new features or revamping old stuff, the next few updates will have to do more with art expect to see some new animations and more background art.

There will be 2 new areas, the exact amount of rooms is not final and both areas will probably have around 3 rooms. There will be new NPC's with more quests.

Have you reworked something?

Yes, smaller changes to the enemies and some general improvment on the game. The game file size was reduced by 30 mb because I removed an used soundtrack that you can't hear at the moment.

Files

LD-Windows.zip 140 MB
Sep 15, 2020
LD-Linux.zip 141 MB
Sep 15, 2020
LD-Mac.zip 143 MB
Sep 15, 2020

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