1.10.6
What's new?
I've added saving and loading to the game, it saves in which room you are when exiting and health and mana is not refreshing anymore if you change rooms, some rooms won't save your position for development issues. NOTE: The rooms position to the world will change on the Pre-Alpha and I'll reset the save_files on the 2.0 release. Quests progress isn't saved yet comes on the next update because I'm going to change a few things how it reads the text.
You can now do walljumps, also the test level has been updated to play around with the walljump.
There is one easter egg added to the game it is unfinished but Dm me on Discord if you have found it.
What comes next?
Well the last updates have been mostly about adding new features or revamping old stuff, the next few updates will have to do more with art expect to see some new animations and more background art.
There will be 2 new areas, the exact amount of rooms is not final and both areas will probably have around 3 rooms. There will be new NPC's with more quests.
Have you reworked something?
Yes, smaller changes to the enemies and some general improvment on the game. The game file size was reduced by 30 mb because I removed an used soundtrack that you can't hear at the moment.
Files
Get Legendary Dungeon
Legendary Dungeon
Maryck will find it he must!
Status | In development |
Author | ToastedGears |
Genre | Adventure, Platformer, Role Playing |
Tags | 2D, Fantasy, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- Patch 11.5Jun 21, 2021
- 11.4 Balance PatchMay 17, 2021
- Patch 11.3May 06, 2021
- Patch 11.2Feb 15, 2021
- Small update, Linux was falsely exported last patchJan 17, 2021
- Patch one Update 11Jan 14, 2021
- 11th UpdateDec 20, 2020
- Release Date for the Big UpdateDec 04, 2020
- 1.10.4 HotfixAug 16, 2020
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